Today I want to share a nice utility I came across for release LÖVE games.
Because LÖVE has great cross-platform support there’s no serious reason I’ve yet to see for not releasing your games on Windows, OSX, and Linux. However, the process for packaging your game is different for each platform. For our game Jeff and I rolled our own little build system to handle the cross-platform differences. But that is no longer necessary thanks to the love-release project by MisterDA. It is a GNU Bash script that bundles your game for all three operating systems in one sweep.
A great little utility for any LÖVE developer. If you’re using the engine then I strongly recommend this tool.